Ik demonspawn is amazing, but i've been playing necromancer and i feel kind of sad that at final act bosses his main part of who he is isnt unusable cause there arent any corpses anymore.Ive heard marksman is super op, but compared to last time i played (before the mana changes) it felt like he was hard nerfed. Being no more single shot turret for early, and the decay on the triple shot just felt so high to me.He was my favorite still my highest at lv90.I like demonspawn, but he just feels kind of boring when i can just manaoclpyse everything small off my screen.I've been playing shaman a bit, I do like it, but when my things tell me my wolves should be doing 50k-75k damage a hit, and they dont do that makes me wonder how that works, and the totems I dont understand cause they also dont do the damage the tool tips say.can anyone link me or tell me how marksman is really good still? I just miss my turret wall defence honestly, but he was my favorite, then again the game did take away all but one of my items i had on him so i do need to get gear again. In my opinion, the best range class is Marksman, and the best melee class is Viking.Demonspawn and Marksman are viable ranged classes in late game.
May 03, 2017 Hero Siege: Pocket Edition Description. Pixel class action to survive the game, the screen expressive excellent, pixel version of the dark destruction of God - APKAward.cOm. In the depths of Tarethiel a group of monks united the four pieces of the brimstone talisman, waking up. Hero Siege: Pocket Edition Description. Pixel class action to survive the game, the screen expressive excellent, pixel version of the dark destruction of God - APKAward.cOm. In the depths of Tarethiel a group of monks united the four pieces of the brimstone talisman, waking up the slendering demons below.
But Demospawn is really boring, even he could deal great AOE dmg, but I found he had a really hard time soloing WH boss after WH70+ because his single target dps is just like shit. On the other hand, Marksman deals crazy good single target dmg if he has homing attack but weaker AOE dmg, and he is OP never because of his turret, it's his auto attack with multishot synergy. And I personally find running WH in higher level with Marksman is more efficient, and his auto attspd and dmg output is satisfying.As for melee class, Viking simply dominate everything, and I do feel he performs better than Marksman in WH solo because he doesn't need to worry about reflection, but if you plan to do WH using viking with other ranged classes, you could be one shot by other player's reflection. And this is why many hardcore WH parties are all Marksman.I also found shaman and samurai are particularly weak at this point. Shaman's totem can't do shit in WH, and his wolf deals good dmg but it takes long to get them on the target. Samurai is just a shit class now, he is so weak that I don't even know where to begin with.